![]() ![]() Make sure to have your Void weapons out for this as it’ll have a Taken Acolyte in the room as well. Head here, shoot the substance with your Hawkmoon, travel down the hallway, and confront the Taken Wizard in the backroom. ![]() Look up to the rafters and you’ll see a hallway blocked off by Taken substance (and a Taken Vandal working the door.) Use your Void weapons to clear the surrounding trash and whittle its health down.Īt about half health, the Wizard will put up an impenetrable shield and teleport away. Once you enter the room, you’ll see the first Emissary, a Taken Wizard. You may want to take these suckers out before fighting any of the Emissaries. Each comes with at least one Void-shielded Taken Acolyte and a group of Taken Goblins, there to make your life a bit harder.Ībove you will be annoying Taken Vandals who will enjoy sniping you, no doubt as you make your way towards cover with a sliver of health left. There are three Emissaries of Savathun you’ll need to defeat before progressing. Head inside, traverse the hallway, and be ready to fight once you enter the next room. It’s under this rusted platform where you’ll find an opening. Once you make it, you can walk to the right across the bottom and head up the two ledges until you come across a rusted platform. Now, you’ll have to make another leap of faith toward these openings in the dam. It'll make it easier to see what you're doing. If you're having trouble maneuvering, equip a sword like I did. I did my best here to show you where the branch is in relation to where you jumped from. Now, you’ll want to take a leap of faith toward the dam and onto a solid branch that is sticking out. There will be a lone Taken out here so dispatch it quickly and make your way up to where it was standing. From here, jump up and make your way outside. Slide down here and traverse your way through the maze until you see a laptop-looking piece of tech. From there, make your way toward The Reservoir but stop and turn left to see this opening in the wall. To get started, head to the EDZ and zone in at the Trostland. ![]() It also seems like Blackout (no radar, enemy melees do more damage) and Match Game (enemy shields are ultra-resistant to non-matching elemental effects) are on, meaning you’ll no doubt be juggling weapons to bring these enemies down.īefore getting started, make sure to go visit The Crow and pick up the Exotic Quest “Birds of Prey.” This will task you with getting 10 “Feathers of Light.”Ĭompleting the quest unlocks an Exotic ship, the “Radiant Accipiter.” You can find the feathers all throughout this encounter and by completing objectives. The game doesn’t tell you beforehand, but you will encounter Unstoppable Champions during Harbinger and thus you’ll need to have the necessary mods equipped to stun them. The Harbinger mission is extremely challenging and recommends a 1270 Power level, though players who are 1260 Power and above should have no trouble surviving the activity. If you want to know how to complete the Harbinger activity and get the new Hawkmoon gun, here's a guide to show you how. Players can also finally complete the final two Triumphs to get their Warden title, commemorating their perseverance during the Season of the Hunt. The long-awaited Harbinger activity has arrived in Destiny 2!īy completing this challenging mission, players will receive new versions of the Hawkmoon hand cannon with randomized rolls and the Hawkmoon Catalyst, giving the opportunity to improve what’s already a strong weapon. ![]()
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